Computational Media
The project focuses on how the structural and organizational systems for a tall tower can be generated and varied by an exploration of circulation and occupation types. These systems should promote and express the dynamism and complexity inherent in the large populations which would circulate, inhabit and interact within a tall tower. A primary aim of the project is to subvert the typical condition within the modernist tower, in which one’s experience in a strongly vertical structure is typically restricted to a thin homogeneous horizontal band, which takes minimal advantage of the pregnant possibilities for complex vertical spatial conditions, human and environmental interactions, and specific structural responses across multiple levels and portions of a tower. Following this, the action was to implement a system which would allow the complex division of spatial volumes, to promote movement and allow a flux of spatial conditions which would provide opportunity for the instigation and hybridization of various programmatic uses.
Project Details
Status | Completed November 2008
Context | Computational Media Studio, UTS M.Arch
Instructors | Anthony Burke, Ben Hewett
Media | Digital Prints, 3d Print Models
Software | Generative Components, Maya, Rhino, Adobe Photoshop
Team | Alina McConnochie, Amanda Clarke